bicyclelooki.blogg.se

Conjure celestial 5e
Conjure celestial 5e











With the exception of a 10' air discrepancy, Young Dragons have tactical advantage on mobility, attack capability, and damage output.Īs a matter of fact, if it wasn't for the defensive spellcasting and damage immunities of the Couatl, I would say they would be more on par with many Wyrmlings, which are CR 1-3 (The higher of which have more breath options, more mobility, and more HP than the lower of them). They are all faster on land than a Couatl, though slower in the air, but many have burrow speeds, swim speeds, or both - some are even amphibious. They have multiattack, allowing three strikes a round (bite+2 claw). Depending on the Dragon, they have multiple options for their AOE breath weapons, and let us not forget that those recharge. Young dragons are CR 6-8, and can back it up. No contest, but those aren't available to Young Dragons. Now we get into ALL of the other things Adult Dragons can do. Dragons in 5e have innate spellcasting as a variant only, but they can be molded to fit the individual with high damage options - usually 2 spells of up to 2nd level on average for Young Dragons, but they are DM tailored, the choice of which could change the Dragon's CR more or less depending on what is in play. Couatl magic is tactically defensive, and is better used to prepare for battle, roleplay survival, or healing itself. How about we compare the spells used by Couatls and Dragons. Even then the DC is only 13! Looking at Young Dragon breath weapons, we see a DC of 14-17, with multiple possible targets per AOE strike - not to mention the recharge so they can do it all over again! The only thing Couatls have going in the attack department is that their attacks are magical, and they can put you to sleep. Young Dragon attack bonus is +7 nearly across the board, and the Couatl is +8 to +6 - a similar average, but things hit or miss by 1 - and Constrict is the only attack that comes close to the lowest damage of a non-breath Adult Dragon attack. So for a CR increase we mist be looking at Young Dragons. Sure, AC is on par with an Adult Dragon, but HP is lower by half (or by 50 points with a Young Dragon), and damage output is nowhere near the same. I think comparing its stats to a dragon's is intensely misleading. If the new form has a bite attack, the couatl can use its bite in that form.

conjure celestial 5e

In a new form, the couatl retains its game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and other actions are replaced by those of the new form, and it gains any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has but that it lacks. Any equipment it is wearing or carrying is absorbed or borne by the new form (the couatl's choice).

conjure celestial 5e

The couatl magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than its own, or back into its true form. Until this grapple ends, the target is restrained, and the couatl can't constrict another target.Ĭhange Shape. Hit: 10 (2d6 + 3) bludgeoning damage, and the target is grappled (escape DC 15). Melee Weapon Attack: +6 to hit, reach 10 ft., one Medium or smaller creature. Another creature can use an action to shake the target awake.Ĭonstrict. Until this poison ends, the target is unconscious.

conjure celestial 5e

Hit: 8 (1d6 + 5) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 24 hours. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Monstrous Compendium Vol 3: Minecraft Creaturesīite.













Conjure celestial 5e